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1381. Drone Bays - in Player Features and Ideas Discussion [original thread]
Historically, it's not unknown for similar ships to be fitted as q-ships for anti-pirate ops. Though it'd still be only abel to hold one or two fighters. Powerful, but not Overpowered.
- by Cygnet Lythanea - at 2006.10.11 21:26:00
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1382. Flakcannons - in Player Features and Ideas Discussion [original thread]
And even better to be able to mount on the battleships, allowing it to become an indestructable pwnmobile until somone nerfs them!
- by Cygnet Lythanea - at 2006.10.11 21:22:00
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1383. A simple solution to invulnerability in insta-traveling - in Player Features and Ideas Discussion [original thread]
Originally by: Reggie Stoneloader I generally come down at odds with Oveur on this point, to be totally honest. I agree with the above claim that gate camps are perfectly effective as long as you're snagging ships coming out of the gate,...
- by Cygnet Lythanea - at 2006.10.07 04:56:00
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1384. Hate the blob, kill the blob - in Player Features and Ideas Discussion [original thread]
I like LOS as the solution: Realistic and makes a certain amount of sense.
- by Cygnet Lythanea - at 2006.10.07 04:50:00
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1385. Remotely Train New Skills - in Player Features and Ideas Discussion [original thread]
They've said no to this several times. http://eve.battleclinic.com/kill_sigs/signature_display.php?string=Cygnet%20Lythanea
- by Cygnet Lythanea - at 2006.10.06 18:12:00
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1386. Empire Pos's, attacks, and war decs... - in Science and Industry [original thread]
They won't load t2 ammo, I've tried it. Non Nobis, Domine, Non Nobis, Sed Nomine Tuo Da Na Glorium
- by Cygnet Lythanea - at 2006.09.27 19:15:00
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1387. Next-Gen Research & Manufacturing - in Player Features and Ideas Discussion [original thread]
Overhaul POS: Idea 1: This has been said before but make the POS one model with differing parts attached to it to represent the moduals that are attached to it (turn off lights/stop animations to indicate that they are inactive). By removing all ...
- by Cygnet Lythanea - at 2006.09.10 20:07:00
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1388. Ship Crew - in Player Features and Ideas Discussion [original thread]
Old idea, has been talked about many times. At least once a week. All you who will scream about this idea may begin, but once more, before you do, read the fiction, crews DO exist... Non Nobis, Domine, Non Nobis, Sed Nomine Tuo Da Na Glorium
- by Cygnet Lythanea - at 2006.09.10 18:58:00
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1389. Ship Specialisation skills - in Player Features and Ideas Discussion [original thread]
Originally by: Roxanna Kell Edited by: Roxanna Kell on 10/09/2006 14:46:39 you guys jsut dont like it, because 1* you cant be asked to make money to afford t2 ship 2* you dont wanna specialise, youd rather be good at many ships at t...
- by Cygnet Lythanea - at 2006.09.10 18:55:00
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1390. Ship Specialisation skills - in Player Features and Ideas Discussion [original thread]
Originally by: Reggie Stoneloader No. Please no. Don't take it further than it's already gone. Um, CCP called, they said that they've allready released cap ships, so it's gone to plaid in 0.0 as far as being pwned by those 2003 guys, n...
- by Cygnet Lythanea - at 2006.09.10 18:49:00
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1391. Idea to let ships without missle slots defend against missles - in Player Features and Ideas Discussion [original thread]
Originally by: Pestillence Smartbombs kill missiles. "Problem" solved Tough to do and dangerious to use in high sec. Non Nobis, Domine, Non Nobis, Sed Nomine Tuo Da Na Glorium
- by Cygnet Lythanea - at 2006.09.10 18:38:00
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1392. JumpGateLinking (JGL) - in Player Features and Ideas Discussion [original thread]
Originally by: Maya Rkell /me bends over and kisses PvP goodbye Nah, just gank piracy. REAL (war) PVP would probably go on at an even more ferocious rate, though hit-and-run tactics would dominate over camping... Non Nobis, Domine, Non...
- by Cygnet Lythanea - at 2006.09.10 18:29:00
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1393. Few Ideas, Jump Clones & Anchorable Cloak - in Player Features and Ideas Discussion [original thread]
#2 Only if I can cloak my POS with it... Non Nobis, Domine, Non Nobis, Sed Nomine Tuo Da Na Glorium
- by Cygnet Lythanea - at 2006.09.10 18:25:00
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1394. focus fire efectiveness and some useless ships on fleets. - in Player Features and Ideas Discussion [original thread]
"nos the tanker to hell and back" = not very effective against certain passive tanks. And yes, I've seen passive tanks over 95%. If they know what they're doing, they can time thier cap booster activations to just load thier reppers. LOS is ...
- by Cygnet Lythanea - at 2006.09.10 18:21:00
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1395. Overcrowding in Jita and other systems - in Player Features and Ideas Discussion [original thread]
Actually, I think that the best way would be to bring back Yulai and just up some more hardware to support it. As you say, this problem will just keep recurring and both heavy taxes and varible sec ratings open a huge can of worms (0.0 rising to ....
- by Cygnet Lythanea - at 2006.09.10 18:10:00
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1396. POSs: Flogging the Dead Horse - in Player Features and Ideas Discussion [original thread]
HEy! I wrote this idea months ago (though without hte illus, cred for that)!!! http://oldforums.eveonline.com/?a=topic&threadID=391287 Non Nobis, Domine, Non Nobis, Sed Nomine Tuo Da Na Glorium
- by Cygnet Lythanea - at 2006.09.09 01:22:00
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1397. The Wishlist Omnibus v 2.0 - in Player Features and Ideas Discussion [original thread]
Other in game ideas. 1) Concord Deals and Declaring War on an Empire: An Alliance that has held sovereignty in a system for over two months should have the right to enter into an agreement with Concord to raise the security level of the system. T...
- by Cygnet Lythanea - at 2006.09.08 17:52:00
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1398. The Wishlist Omnibus v 2.0 - in Player Features and Ideas Discussion [original thread]
5) Capitol Mining Vessel: It's been talked about a lot, but seems to be to be a Macroer's wet dream. Station, POS, Deployable Alterations and ideas: 1) Biosphere: (Sm Med Lg) Uses soil, frozen plant seeds, fertilizer and water and removes Oxyge...
- by Cygnet Lythanea - at 2006.09.08 17:49:00
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1399. The Wishlist Omnibus v 2.0 - in Player Features and Ideas Discussion [original thread]
The Updated, Revised Edition. Someone Please Sticky so that people don't keep repeating the same ideas over and over. With this Edition, we've removed the ideas that CCP is supposedly looking at implementing and added ideas that have been being ba...
- by Cygnet Lythanea - at 2006.09.08 17:42:00
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1400. PVP fix? Tactical enviroment idea (Moved from gen discussion) - in Player Features and Ideas Discussion [original thread]
OMG! People would scream because they could no longer OMGWTFBBQ people and might have to, THINK!?! Use STRATEGY?!?! WORK FOR A KILL?!?!? Wannabe Pirates all over EVE are probably having seizures at this idea. Real Pirates are probably gonna kiss...
- by Cygnet Lythanea - at 2006.09.08 16:16:00
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